Code by Field

To direct one to how the code might give shape to one’s challenge, alternative paths to the logical 7-part sequence are accessed below.

In this way, designers may avoid wading through abstract reasonings, derivations, and applications of little interest to them. However, it should be understood that going straight to one’s field leaves out important context.

But one should at least get a quick idea of what one is in for, and one can always start anew at the Code Orientation.  Separate pages for 4 code-relevant groups are:

Architects and Builders

Engineers

Contourers

Math and Physics, etc.

For preview and context, pages (with sections) linked to from each of the 4 groups will be:

Orientation sections: 1 – A Rational Accretion of Spheres; 2 – The Bode; 3 -The Geocentric Cuboda; 4 – Pattern Attributes; 5 – Indefinite Accretion of Spheres

Cubed-based Abodes sections: 1 – Alternate Accretion of Spheres; 2 – Celestial Co-cubes; 3 – Architectural Reconstitution; 4 – CBA Roundedness; 5 – Solar Attributes

Rolling Transport sections: 1 – The Bodal Wheel; 2 – Asymmetric Solutions; 3 – The Transporter Template; 4 – Elementary Rounding; 5 – Wheel Ports

Polytechnic Integration sections: 1 – Full Wheel/House Fusion; 2 – Linking Abstractions; 3 – Vector Re-orientations; 4- Universal Linking

Ground Design sections: 1 – Dueling Grids; 2 – The Bodal Prism; 3 – Cellular Landscaping; 4 – Advanced Approaches

Wheel Extrapolations sections: 1 – Wheel-based Shelter; 2 – Path; 3 – Non-rolling Transporters; 4 – Bodal Turbines; 5 – Disc Orientation

Extra-topographic Guidelines sections: 1 – Foundation Pads; 2 – Code-consistent Structures; 3 – Code Towers; 4 – The Electrodynamic Cuboda; 5 – Wholistic Rocketry